Week 8 -Troubleshooting Shot 7
This week, I attempted to figure out how to use FBX camera tracking data from our LED Volume shoot to remove moire in shot 7.
I imported said camera data into Unreal Engine
My main problem was not being able to start tracking data at the correct starting point. I would import the transform data into the camera and then it moved to a different point in space.
After troubleshooting, I realized you could add an absolute transform to your timeline, which you can then change where your tracked transform takes place.