week 8 - gobo’s and revising
Team Cartier:
Earlier Version with Sound Pass
Continuity Quilt
I researched adding a curtain gobo within Unreal Engine Environment 1.
No Gobo
Curtain Geometry Added
Decided to use Opacity Mask to help the look of curtain shadow
Original Cloth Texture
Increased Contrast Texture
Opacity Map added to curtain
Research Conclusion: The gobo creates artifacts but adds more texture to the scene. With more research into render console variables, the artifacts could be decreased.